Wednesday, December 31, 2008

Linux in a Nutshell Fifth Edition or Sams Teach Yourself SAP in 24 Hours

Linux in a Nutshell, Fifth Edition

Author: Ellen Siever

Over the last few years, Linux has grown both as an operating system and a tool for personal and business use. Simultaneously becoming more user friendly and more powerful as a back-end system, Linux has achieved new plateaus: the newer filesystems have solidified, new commands and tools have appeared and become standard, and the desktop--including new desktop environments--have proved to be viable, stable, and readily accessible to even those who don't consider themselves computer gurus.


Whether you're using Linux for personal software projects, for a small office or home office (often termed the SOHO environment), to provide services to a small group of colleagues, or to administer a site responsible for millions of email and web connections each day, you need quick access to information on a wide range of tools. This book covers all aspects of administering and making effective use of Linux systems. Among its topics are booting, package management, and revision control. But foremost in Linux in a Nutshell are the utilities and commands that make Linux one of the most powerful and flexible systems available.



Now in its fifth edition, Linux in a Nutshell brings users up-to-date with the current state of Linux. Considered by many to be the most complete and authoritative command reference for Linux available, the book covers all substantial user, programming, administration, and networking commands for the most common Linux distributions.



Comprehensive but concise, the fifth edition has been updated to cover new features of major Linux distributions. Configuration information for the rapidly growing commercial network services and community update services is one of the subjects covered for the first time.



But that's just the beginning. The book covers editors, shells, and LILO and GRUB boot options. There's also coverage of Apache, Samba, Postfix, sendmail, CVS, Subversion, Emacs, vi, sed, gawk, and much more. Everything that system administrators, developers, and power users need to know about Linux is referenced here, and they will turn to this book again and again.



Table of Contents:
Preface

New interesting textbook: Boundless Energy or Big Book of Tattoo

Sams Teach Yourself SAP in 24 Hours

Author: George Anderson

Sams Teach Yourself SAP in 24 Hours, Second Edition is the perfect tool for learning one of the most sophisticated enterprise solutions available today. Designed to being with the basics, you will become acquainted with the entire SAP system, from navigation to creating your own reports. You'll also cover:

  • Implementation tools and methodologies
  • NetWeaver
  • ECC 5.0
  • Designing Screens and menus
  • Reporting
  • Integration with Microsoft Office
  • And more
Written by leading SAP consultants with over 20 years of combined experience, this easy-to-understand tutorial is ideal for getting up and running with SAP quickly and efficiently.



Photoshop Masking and Compositing or Animating with Blender

Photoshop Masking and Compositing

Author: Katrin Eismann

Designers, photographers, and artists are using Photoshop to create fantastic and realistic images for illustrations, fine art, and editorial content. Whether they're landscape or portrait photographers, illustrators or fine artists, masking and compositing are essential skills to master for combining images to the extent that it is impossible to tell where one image stops and the other one begins.

Photoshop artist and educator Katrin Eismann takes readers through numerous step-by-step examples, highlighting the tools and techniques used for masking and combining images. Featuring work by leading artists and photographers, this book focuses on the techniques used to create compelling compositions, including making fast and accurate selections, mastering Photoshop's masking tools, and implementing the concept and photography from start to finish. The book addresses working with Photoshop's selection tools; selecting and maintaining fine details and edges; working with difficult image elements, such as cloth, hair, or translucent objects; and green-screen techniques. Katrin also addresses the creative aspects of image compositing, including how to start with a concept, plan and execute the photography, and seamlessly assemble the image. Combining technical direction and inspiration, this book will expand readers' imaginations, so they can fluidly and professionally create images with Photoshop.



New interesting book: The AARP Guide to Pills or The Secrets of Skinny Chicks

Animating with Blender: How to Create Short Animations from Start to Finish

Author: Roland Hess

Create animated movies in Blender from start to finish with these effective tips and guidelines. Author D. Roland Hess walks you through the entire process of creating a short animation from the writing to the rendering. You'll learn how all of the tools in Blender work together.The companion DVD includes the Blender software and an entire finished short animation project that you can study, pick apart, and even reuse in your own animated films.



Table of Contents:

Ch. 1 An Overview of the Short Animation Process 1

Ch. 2 Story Story Story 13

Ch. 3 Organization 25

Ch. 4 Storyboarding and the Story Reel 29

Ch. 5 Character Design and Creation 57

Ch. 6 Libraries and Linking 77

Ch. 7 Rough Sets, Blocking, and an Animatic 97

Ch. 8 Good Sound 117

Ch. 9 Rigging and Skinning 127

Ch. 10 Facial Motion and Controls 161

Ch. 11 Animation 187

Ch. 12 Lip Sync 215

Ch. 13 Final Sets and Backgrounds 223

Ch. 14 Simulation 243

Ch. 15 Rendering and Compositing 287

Ch. 16 Final Edit and Output 325

Index 347

Letting Go of the Words or Real World Digital Photography

Letting Go of the Words: Writing Web Content That Works

Author: Janice Ginny Redish

"Redish has done her homework and created a thorough overview of the issues in writing for the Web. Ironically, I must recommend that you read her every word so that you can find out why your customers won't read very many words on your website -- and what to do about it."

-- Jakob Nielsen, Principal, Nielsen Norman Group

"There are at least twelve billion web pages out there. Twelve billion voices talking, but saying mostly nothing. If just 1% of those pages followed Ginny's practical, clear advice, the world would be a better place. Fortunately, you can follow her advice for 100% of your own site's pages, so pick up a copy of Letting Go of the Words and start communicating effectively today."

--Lou Rosenfeld, co-author, Information Architecture for the World Wide Web

On the web, whether on the job or at home, we usually want to grab information and use it quickly. We go to the web to get answers to questions or to complete tasks — to gather information, reading only what we need. We are all too busy to read much on the web.

This book helps you write successfully for web users. It offers strategy, process, and tactics for creating or revising content for the web. It helps you plan, organize, write, design, and test web content that will make web users come back again and again to your site.

Learn how to create usable and useful content for the web from the master − Ginny Redish. Ginny has taught and mentored hundreds of writers, information designers, and content owners in the principles and secrets of creating web information that is easy to scan, easy to read, and easy to use.

This practical, informative book will helpanyone creating web content do it better.

Features
* Clearly-explained guidelines with full color illustrations and examples from actual web sites throughout the book.
* Written in easy-to-read style with many "befores" and "afters."
* Specific guidelines for web-based press releases, legal notices, and other documents.
* Tips on making web content accessible for people with special needs.

Janice (Ginny) Redish has been helping clients and colleagues communicate clearly for more than 20 years. For the past ten years, her focus has been helping people create usable and useful web sites. She is co-author of two classic books on usability: A Practical Guide to Usability Testing (with Joseph Dumas), and User and Task Analysis for Interface Design (with JoAnn Hackos), and is the recipient of many awards.



Table of Contents:
Foreword

1 Content! Content! Content!
2 People! People! People!
3 Starting Well: Home Pages
4 Getting There: Pathway Pages
5 Writing Information, Not Documents
6 Giving Just the Essential Messages
7 Designing Web Pages for Ease of Use

Interlude: The New Life of Press Releases

8 Tuning Up Your Sentences
9 Using Lists and Tables
10 Breaking Up Your Text with Headings

Interlude: Legal Information Can Be Understandable, Too

11 Using Illustrations Effectively
12 Writing Meaningful Links
13 Getting From First Draft to Final Web Page

Interlude: Creating An Organic Style Guide

For More Information -- The Bibliography Index

Book about: Brilliant Food Tips and Cooking Tricks or Oz Clarkes Australian Wine Companion

Real World Digital Photography

Author: Katrin Eismann

Whether you're just making the transition from a lifetime of traditional photography or are looking to bring your digital photography skills in line with today's market, if you're serious about digital photography, you need this book. In the four years since the first edition was published, just about every aspect of digital photography has changed (often radically--and it's all covered in these pages. Organized in four major sections--Digital Processing Essentials, Digital Processing Techniques, The Digital Darkroom, and Output and Presentation--the focus here is on getting great pictures and spectacular printed output through a combination of smart techniques and the right equipment. As with all of the titles in the Real World series, the authors here realize that this entails learning not just techniques but the concepts behind them. For a professional-level understanding of the digital photography process--from how a digital camera works to advice on buying cameras and accessories, choosing hardware and software, downloading and outputting images, and more--this is the place to turn.



Tuesday, December 30, 2008

Enterprise JavaBeans 30 or Building Financial Models with Microsoft Excel

Enterprise JavaBeans 3.0

Author: Bill Burk

Enterprise JavaBeans, Second Edition, is the definitive guide to EJB 1.1, which incorporates the latest developments in EJB technology. Enterprise JavaBeans allows you to build complex, mission-critical systems using snap-together software components that model business objects and processes. EJB greatly simplifies the process of development by taking care of issues like object persistence, security, and transaction management." "EJB 1.1 delivers on a promise that was astonishing a few years ago: not only can Enterprise JavaBeans run without modification on any operating system, they could run without modification within any EJB 1.1 enterprise server. EJB 1.0 was a "down payment" that showed portability was possible; EJB 1.1 goes much further in making server-side components more powerful, portable, and easy to deploy." "This book teaches you how to develop Enterprise JavaBeans to model your business and how to use those beans in clients.

Booknews

Explains the underlying technology, Java classes and interfaces, component model, and runtime behavior of Enterprise JavaBeans. Previous knowledge of Java is assumed. The second edition has been updated to cover changes in version 1.1. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Internet Bookwatch

Now in a new and completely updated edition, Enterprise Javabeans continues to be an essential reference book for all Java users. Richard Monson-Haefel covers Enterprise JavaBeans 1.1 and 1.0; developing entity beans and session beans; container-managed and bean-managed persistence; XML deployment descriptors; the JNDI Enterprise Naming Context (ENC); transaction management; design strategies; bean life cycle; and the relationship between EJB and Java 2, Enterprise Edition (J2EE). Enterprise Javabeans is thoroughly "user friendly" and will enable even the novice to build complex, mission-critical systems using snap-together software components that model business object sand processes addressing such issues as object persistence, security, and transaction management on entrepreneurial, informational, and personal websites. Highly recommended for all Java users.



Table of Contents:
Preface

1.. Introduction
Setting the Stage
Enterprise JavaBeans: Defined
Distributed Object Architectures
Component Models
Component Transaction Monitors
CTMs and Server-Side Component Models
Titan Cruises: An Imaginary Business
What's Next?

2.. Architectural Overview
The Enterprise Bean Component
Using Enterprise Beans
The Bean-Container Contract
Summary

3.. Resource Management and the Primary Services
Resource Management
Primary Services
What's Next?

4.. Developing Your First Enterprise Beans
Choosing and Setting Up an EJB Server
Developing an Entity Bean
Developing a Session Bean

5.. The Client View
Locating Beans with JNDI
The EJB Client-Side API

6.. Entity Beans
Container-Managed Persistence
Bean-Managed Persistence
The Life Cycle of an Entity Bean

7.. Session Beans
The Stateless Session Bean
The Life Cycle of a Stateless Session Bean
The Stateful Session Bean
The Life Cycle of a Stateful Session Bean

8.. Transactions
ACID Transactions
Declarative Transaction Management
Isolation and Database Locking
Non-Transactional Beans
Explicit Transaction Management
EJB 1.1: Exceptions and Transactions
EJB 1.0: Exceptions and Transactions
Transactional Stateful Session Beans

9.. Design Strategies
HashCodes in Compound Primary Keys
Passing Objects by Value
Improved Performance with Session Beans
Bean Adapters
Implementing a Common Interface
Entity Beans Without Create Methods
Entity Bean Relationships
Object-to-Relational Mapping Tools
When Entity Beans Are Not an Option
Avoid Chaining Stateful Session Beans

10.. XML Deployment Descriptors
What Is an XML Deployment Descriptor?
The Contents of a Deployment Descriptor
The Document Header
The Descriptor's Body
Describing Beans
Describing Bean Assembly
The ejb-jar File

11.. Java 2, Enterprise Edition
Servlets
Java Server Pages
Web Components and EJB
J2EE Fills in the Gaps
Fitting the Pieces Together
Future Enhancements

A.. The Enterprise JavaBeans API

B.. State and Sequence Diagrams

C.. EJB Vendors

D.. New Features in EJB 1.1

Index

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Building Financial Models with Microsoft Excel: A Guide for Business Professionals - with CD-ROM (Finance Series)

Author: K Scott Proctor

A comprehensive guide to building financial models Building Financial Models with Microsoft Excel + CD-ROM provides beginning or intermediate level computer users with step-by-step instructions on building financial models using Microsoft Excel-the most popular spreadsheet program available. The accompanying CD-ROM contains Excel worksheets that track the course of the book and allow readers to build their own financial models. This comprehensive resource also covers important topics such as the concept of valuation, the concept of sensitivity analysis, the concepts of contribution margin and financial ratios and the basics of building and using a Capitalization Table.
K. Scott Proctor, CFA, is the Director of Investor Analytics at SNL Financial, a financial information provider.



Monday, December 29, 2008

Tribes or Professional iPhone and iPod Touch Programming

Tribes: We Need You to Lead Us

Author: Seth Godin

A tribe is any group of people, large or small, who are connected to one another, a leader, and an idea. For millions of years, humans have been seeking out tribes, be they religious, ethnic, economic, political, or even musical (think of the Deadheads). It's our nature.

Now the Internet has eliminated the barriers of geography, cost, and time. All those blogs and social networking sites are helping existing tribes get bigger. But more important, they're enabling countless new tribes to be born-groups of ten or ten thousand or ten million who care about their iPhones, or a political campaign, or a new way to fight global warming.

And so the key question: Who is going to lead us?

The Web can do amazing things, but it can't provide leadership. That still has to come from individuals- people just like you who have passion about something. The explosion in tribes means that anyone who wants to make a difference now has the tools at her fingertips.

If you think leadership is for other people, think again-leaders come in surprising packages. Consider Joel Spolsky and his international tribe of scary-smart software engineers. Or Gary Vaynerhuck, a wine expert with a devoted following of enthusiasts. Chris Sharma leads a tribe of rock climbers up impossible cliff faces, while Mich Mathews, a VP at Microsoft, runs her internal tribe of marketers from her cube in Seattle. All they have in common is the desire to change things, the ability to connect a tribe, and the willingness to lead.

If you ignore this opportunity, you risk turning into a "sheepwalker"-someone who fights to protect the status quo at all costs, never asking if obedience is doingyou (or your organization) any good. Sheepwalkers don't do very well these days.

Tribes will make you think (really think) about the opportunities in leading your fellow employees, customers, investors, believers, hobbyists, or readers. . . . It's not easy, but it's easier than you think.

Publishers Weekly

Short on pages but long on repetition, this newest book by Godin (Purple Cow) argues that lasting and substantive change can be best effected by a tribe: a group of people connected to each other, to a leader and to an idea. Smart innovators find or assemble a movement of similarly minded individuals and get the tribe excited by a new product, service or message, often via the Internet (consider, for example, the popularity of the Obama campaign, Facebook or Twitter). Tribes, Godin says, can be within or outside a corporation, and almost everyone can be a leader; most are kept from realizing their potential by fear of criticism and fear of being wrong. The book's helpful nuggets are buried beneath esoteric case studies and multiple reiterations: we can be leaders if we want, "tribes" are the way of the future and change is good. On that last note, the advice found in this book should be used with caution. "Change isn't made by asking permission," Godin says. "Change is made by asking forgiveness, later." That may be true, but in this economy and in certain corporations, it may also be a good way to lose a job. (Oct.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.



Books about: The Casebook of Forensic Detection or A Great Improvisation

Professional iPhone and iPod Touch Programming: Building Applications for Mobile Safari

Author: Richard Wagner

This hands-on, in-depth book introduces developers to the initial release of the iPhone application platform and assists them in creating Web 2.0 applications that operate on the iPhone and integrate with its services. Author Richard Wagner shares his experience as he guides readers through the process of building new applications from scratch and migrating existing Web 2.0 applications to this new mobile platform.

Utilizing practical examples, the book shows how to build a wide range of solutions--from a basic XHTML/CSS client to an advanced Ajax-enabled database application. As it does so, it helps readers design a user interface that is optimized for the iPhone touch-screen display. Additionally, the book helps readers integrate their applications with iPhone services, including phone dialog, its motion sensor, and Google Maps.

With this book, readers will discover how to:


  • Build an XHTML and CSS UI framework from the ground up
  • Emulate the look and feel of built-in applications
  • Integrate public Web 2.0 APIs into applications
  • Capture finger touch interactions
  • Use Ajax to load external pages
  • Create mashups for the iPhone
  • Store local and remote data
  • Optimize applications for the EDGE network
  • Test, debug, and deploy iPhone applications
  • And more.



MCSE Exam 70 297 or SOA Design Patterns

MCSE Exam 70-297: Designing a Microsoft Windows Server 2003 Active Directory and Network Infracture: Self-Paced Training Kit

Author: Walter Glenn

Announcing an all-new MCSE Training Kit designed to help maximize your performance on Exam 70-297, one of two new core MCSE design exams. This kit packs the features and tools exam candidates want most—including in-depth, self-paced training based on final exam content; rigorous, objective-by-objective review; exam tips from an expert, exam-certified author; and a robust testing suite. It also provides real-world scenarios, case study examples, and troubleshooting labs for the skills and expertise you can apply to the job.

Ace your exam preparation by working at your own pace through the lessons, hands-on exercises, and practice tests. The flexible, best-of-class test engine on CD-ROM features 300 practice questions and pre-assessment– and post-assessment capabilities. Choose timed or untimed testing mode, generate random tests or focus on discrete objectives or chapters, and get detailed explanations for right and wrong answers—including pointers back to the book for further study. You also get a 180-day evaluation version of Windows Server 2003 software and a 15% exam discount voucher—making this kit an exceptional value and a great career investment.



Books about: Payment Due or Big Catch

SOA Design Patterns

Author: Thomas Erl

In cooperation with experts and practitioners throughout the SOA community, best-selling author Thomas Erl brings together the de facto catalog of design patterns for SOA and service-orientation. Over three years in development and subjected to numerous industry reviews, the 85 patterns in this full-color book provide the most successful and proven design techniques to overcoming the most common and critical problems to achieving modern-day SOA.



Table of Contents:

Chapter 1: Introduction Chapter 2: Case Study Background

Part I: FundamentalsChapter 3: Basic Terms and Concepts Chapter 4: The Architecture of Service-Orientation Chapter 5: Understanding SOA Design Patterns

  Part II: Inventory Design PatternsChapter 6: Inventory Design Pattern Language

Chapter 7: Logical Inventory Layer PatternsChapter 8: Inventory Centralization Patterns Chapter 9: Inventory Implementation Patterns Chapter 10: Inventory Governance Patterns

Part III: Service Design PatternsChapter 11: Service Design Pattern Language Chapter 12: Service Implementation Patterns Chapter 13: Service Contract Design Patterns Chapter 14: Legacy Integration Patterns Chapter 15: REST Service Design Patterns Chapter 16: Service Governance Patterns

Part IV: Composition Design PatternsChapter 17: Capability Composition Patterns Chapter 18: Message Processing Patterns Chapter 19: Composition Implementation Patterns Chapter 20: Service Interaction Security Patterns Chapter 21: Transformation Patterns  

Part V: SupplementalChapter 22: Common Compound Design Patterns Chapter 23: Strategic Architecture Considerations

Agile and Iterative Development or JavaScript

Agile and Iterative Development (Agile Software Development Series): A Manager's Guide

Author: Craig Larman

Agile/iterative methods: From business case to successful implementation

This is the definitive guide for managers and students to agile and iterative development methods: what they are, how they work, how to implement them—and why you should.

Using statistically significant research and large-scale case studies, noted methods expert Craig Larman presents the most convincing case ever made for iterative development. Larman offers a concise, information-packed summary of the key ideas that drive all agile and iterative processes, with the details of four noteworthy iterative methods: Scrum, XP, RUP, and Evo. Coverage includes:


  • Compelling evidence that iterative methods reduce project risk
  • Frequently asked questions
  • Agile and iterative values and practices
  • Dozens of useful iterative and agile practice tips
  • New management skills for agile/iterative project leaders
  • Key practices of Scrum, XP, RUP, and Evo

Whether you're an IT executive, project manager, student of software engineering, or developer, Craig Larman will help you understand the promise of agile/iterative development, sell it throughout your organizationaeand transform the promise into reality.



Table of Contents:
1Introduction1
2Iterative & Evolutionary9
3Agile25
4Story41
5Motivation49
6Evidence63
7Scrum109
8Extreme Programming137
9Unified Process173
10Evo211
11Practice Tips247
12Frequently Asked Questions297
13Bibliography329

New interesting book: Yoga and the Quest for the True Self or Elder Rage or Take My Father Please How To Survive Caring For Aging Parents

JavaScript: The Missing Manual (Missing Manual Series)

Author: David Sawyer McFarland

JavaScript is essential for creating modern, interactive websites. But, unlike HTML and CSS, JavaScript is a true programming language with complex rules that are challenging for most web designers to learn. In JavaScript: The Missing Manual, bestselling author David McFarland teaches you how to use JavaScript in sophisticated ways -- even if you have little or no programming experience. In a clear, entertaining way, the book starts out by teaching you how to build a basic JavaScript program. Then, once you've mastered the structure and terminology, you'll learn how to use advanced JavaScript tools to add useful interactivity to your sites quickly and painlessly, rather than scripting everything from scratch. To jump-start your progress, the book offers several "living examples" -- step-by-step tutorials for building website components with JavaScript using raw materials, such as graphics and half-completed Web pages, that you can download from the book's companion website. In this book: Getting Started introduces the building blocks of JavaScript, and general tips on computer programming. Learn to add scripts to a web page; store and manipulate information; communicate with the browser window; respond to events like mouse clicks and form submissions; and identify and modify HTML. Building Web Page Features provides real-world examples of JavaScript in action. Learn to create pop-up navigation bars, enhance HTML tables, build an interactive photo gallery, and make web forms more usable. Create interesting user interfaces with tabbed panels, accordion panels and pop-up dialog boxes. Troubleshooting and Debugging shows you how to avoid the ten most common errors new programmersmake, andhow to find and fix bugs. Communicating with the Web Server covers Ajax, the approach that made JavaScript glamorous. Learn to use JavaScript to communicate with a server so that your web pages can receive information without having to reload. If you want to put JavaScript to work right away with getting tangled up in code, JavaScript: The Missing Manual is the best book available.



Sunday, December 28, 2008

Network Fundamentals or Using Microsoft Office Access 2007

Network Fundamentals: CCNA Exploration Labs and Study Guide (Cisco Networking Academy Series)

Author: Antoon W Rufi

Network Fundamentals, CCNA Exploration Labs and Study Guide is designed to support your classroom and laboratory experience in Version 4 of the Cisco® Networking Academy® CCNA® Exploration curriculum. Each chapter contains a Study Guide section and a Labs and Activities section.

Study Guide

The dozens of exercises in this book help you learn the concepts and configurations crucial to your success as a CCNA exam candidate. Each chapter is slightly different and includes multiple-choice, fill-in-the-blank, and open-ended questions designed to help you:
• Review vocabulary
• Strengthen troubleshooting skills
• Boost configuration skills
• Reinforce concepts
• Research topics

Labs and Activities

Hands-On Labs–This icon identifies the hands-on labs created for each chapter. Work through all the labs as provided to gain a deep understanding of CCNA knowledge and skills to ultimately succeed on the CCNA Certification Exam.

Packet Tracer Companion–This icon identifies the companion activities that correspond to some hands-on labs. You use Packet Tracer to complete a simulation of the hands-on lab.

Packet Tracer Skills Integration Challenge–Each chapter concludes with a culminating activity called the Packet Tracer Skills Integration Challenge. These challenging activities require you to pull together several skills learned from the chapter, as well as previous chapters, to successfully complete one comprehensive exercise.

Use this book with:

Network Fundamentals,

CCNA Exploration

Companion Guide

ISBN-10: 1-58713-208-7

ISBN-13: 978-158713-208-7

Companion CD-ROM

TheCD-ROM provides all the Packet Tracer Companion and Packet Tracer Challenge files that are referenced throughout the book as indicated by the icons. These files work with Packet Tracer software V4.1.x, which is available through the Academy Connection website. Ask your instructor for access to the Packet Tracer software.

This book is part of the Cisco Networking Academy Series from Cisco Press®. Books in this series support and complement the Cisco Networking Academy curriculum.

 



Table of Contents:

Chapter 1: Living in a Network-Centric World 1

Communicating in a Network-Centric World 1

Concept Questions 1

Vocabulary Exercise: Completion 2

Communication: An Essential Part of Our Lives 2

Concept Questions 2

The Network as a Platform 3

Vocabulary Exercise: Define 3

Vocabulary Exercise: Identify 3

Vocabulary Exercise: Matching 4

Vocabulary Exercise: Completion 4

Concept Questions 5

The Architecture of the Internet 5

Vocabulary Exercise: Define 5

Concept Questions 6

Vocabulary Exercise: Completion 7

Trends in Networking 8

Multiple-Choice Questions 8

Activity 1-1: Using Google Earth to View the World (1.1.1.4) 10

Task 1: Install Google Earth 11

Task 2: Run Google Earth 11

Task 3: Navigate the Google Earth Interface 11

Task 4: Reflection 13

Task 5: Challenge 13

Task 6: Clean Up 13

Activity 1-2: Identifying Top Security Vulnerabilities (1.4.5.3) 13

Task 1: Locate the SANS Resources 14

Task 2: Review the SANS Resources 15

Task 3: Collect Data 15

Task 4: Reflection 16

Task 5: Challenge 16

Lab 1-1: Using Collaboration Tools: IRC and IM (1.6.1.1) 16

Task 1: Configure the Chat Client 19

Task 2: Connect to the Chat Server 20

Task 3: Consider the Chat Session 21

Task 4: Reflection 21

Task 5: Challenge 22

Task 6: Clean Up 22

Lab 1-2: Using Collaboration Tools: Wikis and Web Logs (1.6.2.1) 22

Task 1: Define the Terms Wiki and Blog 22

Task 2: Explore Wiki Features with the TWiki Tutorial 23

Task 3: Reflection 28

Task 4: Challenge 28

Task 5: Clean Up 28

Skills Integration Challenge: Introduction to Packet Tracer (1.7.1.3) 28

Task 1: Explore the PT Interface 30

Task 2: Explore PT Operations 30

Task 3: Review the Standard Lab Setup 32

Task 4: Reflection 32

Chapter 2: Communicating over the Network 33

The Platform for Communications 33

Concept Questions 33

Vocabulary Exercise: Matching 34

LANs, WANs, and Internetworks 34

Vocabulary Exercise: Completion 34

Vocabulary Exercise: Matching 35

Protocols 36

Vocabulary Exercise: Completion 36

Concept Questions 36

Using Layered Models 37

Vocabulary Exercise: Matching 37

Network Addressing 38

Vocabulary Exercise: Completion 38

Multiple-Choice Questions 38

Activity 2-1: Using NeoTrace to View Internetworks (2.2.5.1) 39

Task 1: Trace Route to Remote Server 40

Task 2: Trace Route Using NeoTrace 41

Task 3: Reflection 41

Task 4: Challenge 41

Task 5: Clean Up 41

Lab 2-1: Topology Orientation and Building a Small Network (2.6.1.1) 42

Task 1: Create a Peer-to-Peer Network 43

Task 2: Identify the Cables Used in a Network 43

Task 3: Cable the Peer-to-Peer Network 43

Task 4: Connect Your Workstations to the Classroom Lab Switch 47

Task 5: Reflection 48

Packet Tracer Companion: Topology Orientation and Building a Small Network (2.6.1.2) 48

Lab 2-2: Using Wireshark to View Protocol Data Units (2.6.2.1) 49

Task 1: Ping PDU Capture 53

Task 2: FTP PDU Capture 56

Task 3: HTTP PDU Capture 58

Task 4: Reflection 58

Task 5: Challenge 58

Task 6: Cleanup 59

Packet Tracer Companion: Using Packet Tracer to View Protocol Data Units (2.6.2.2) 59

Skills Integration Challenge: Examining Packets (2.7.1.3) 59

Task 1: Complete the Topology 60

Task 2: Add Simple PDUs in Real-Time Mode 61

Task 3: Analyze PDUs in Simulation Mode (Packet Tracing) 61

Task 4: Experiment with the Model of the Standard Lab Setup 61

Task 5: Reflection 61

CHapter 3: Application Layer Functionality and Protocols 63

Applications: The Interface Between the Networks 63

Vocabulary Exercise: Matching 64

Concept Questions 64

Making Provisions for Applications and Services 65

Vocabulary Exercise: Matching 65

Multiple-Choice Questions 65

Application Layer Protocols and Services Examples 66

Vocabulary Exercise: Matching 66

Vocabulary Exercise: Completion 66

Multiple-Choice Questions 67

Activity 3-1: Data Stream Capture (3.4.1.1) 69

Task 1: Create a Sound File 69

Task 2: Observe the Properties of the Audio File 70

Task 3: Reflection 71

Task 4: Clean Up 71

Lab 3-1: Managing a Web Server (3.4.2.1) 71

Task 1: Download, Install, and Verify the Apache Web Server 73

Task 2: Verify the Default Web Server Configuration File 76

Task 3: Capture and Analyze HTTP Traffic with Wireshark 77

Task 4: Challenge 78

Task 5: Reflection 78

Task 6: Clean Up 79

Lab 3-2: E-mail Services and Protocols (3.4.3.1) 79

Task 1: Configure the Pod Host Computer for E-mail Service 81

Task 2: Capture and Analyze E-mail Communication Between the Pod Host Computer and an E-mail Server 84

Task 3: Challenge 86

Task 4: Reflection 86

Task 5: Clean Up 86

Skills Integration Challenge: Configuring Hosts and Services (3.5.1.3) 87

Task 1: “Repair” and Test the Topology 88

Task 2: Explore How DNS and HTTP Work Together 89

Task 3: Reflection 89

Chapter 4: OSI Transport Layer 91

Roles of the Transport Layer 91

Vocabulary Exercise: Matching 91

Concept Questions 92

Vocabulary Exercise: Completion 92

Port Type Ranges Exercise 92

The TCP Protocol: Communicating with Reliability 92

Concept Questions 93

Vocabulary Exercise: Matching 93

Managing TCP Sessions 93

Internet Research Exercise 93

Concept Questions 94

The UDP Protocol: Communicating with Low Overhead 94

Vocabulary Exercise: Completion 94

Lab 4-1: Observing TCP and UDP Using netstat (4.5.1.1) 95

Task 1: Explain Common netstat Command Parameters and Outputs 96

Task 2: Use netstat to Examine Protocol Information on a Pod Host Computer 98

Task 3: Reflection 100

Task 4: Challenge 100

Task 5: Cleanup 100

Lab 4-2: TCP/IP Transport Layer Protocols, TCP and UDP (4.5.2.1) 100

Task 1: Identify TCP Header Fields and Operation Using a Wireshark FTP Session Capture 102

Task 2: Identify UDP Header Fields and Operation Using a Wireshark TFTP Session Capture 108

Task 3: Reflection 110

Task 4: Challenge 111

Task 5: Cleanup 111

Lab 4-3: Application and Transport Layer Protocols (4.5.3.1) 111

Task 1: Configure the Pod Host Computer to Capture Application Layer Protocols 113

Task 2: Capture and Analyze HTTP Communication Between the Pod Host Computer and a Web Server 113

Task 3: Capture and Analyze FTP Communication Between the Pod Host Computer and a Web Server 116

Task 4: Reflection 121

Task 5: Challenge 121

Task 6: Clean Up 122

Packet Tracer Companion: Application and Transport Layer Protocols Examination (4.5.3.2) 122

Skills Integration Challenge: Analyzing the Application and Transport Layers (4.6.1.3) 122

Task 1: Repair and Test the Topology 123

Task 2: Explore How DNS, UDP, HTTP, and TCP Work Together 124

Task 3: Reflection 124

Chapter 5: OSI Network Layer 125

IPv4 125

Concept Questions 125

Vocabulary Exercise: Completion 126

Vocabulary Exercise: Define 126

Networks: Dividing Hosts into Groups 127

Internet Research Exercise 127

Vocabulary Exercise: Completion 127

Routing: How Our Data Packets Are Handled 127

Concept Questions 127

Vocabulary Exercise: Define 128

Routing Processes: How Routes Are Learned 129

Vocabulary Exercise: Completion 129

Lab 5-1: Examining a Device’s Gateway (5.5.1.1) 130

Task 1: Understand and Explain the Purpose of a Gateway Address 132

Task 2: Understand How Network Information Is Configured on a Windows Computer 134

Task 3: Troubleshoot a Hidden Gateway Address Problem 136

Task 4: Reflection 137

Task 5: Challenge 137

Task 6: Clean Up 137

Packet Tracer Companion: Examining a Device’s Gateway (5.5.1.2) 137

Lab 5-2: Examining a Route (5.5.2.1) 138

Task 1: Use the route Command to Modify a Windows Computer Routing Table 139

Task 2: Use a Windows Telnet Client Command telnet to Connect to a Cisco Router 144

Task 3: Examine Router Routes Using Basic Cisco IOS Commands 145

Task 4: Reflection 147

Task 5: Challenge 147

Task 6: Clean Up 147

Packet Tracer Companion: Examining a Route (5.5.2.2) 148

Skills Integration Challenge: Routing IP Packets (5.6.1.3) 148

Task 1: Configure a Router Interface 149

Task 2: Examining Routes 149

Task 3: Configure a Route Using a GUI 150

Task 4: Examine the Routing of the IP Packet 150

Task 5: Reflection 150

Chapter 6: Addressing the Network: IPv4 151

IPv4 Addresses 151

Concept Questions 151

Binary-to-Decimal Conversion Exercise 152

Decimal-to-Binary Conversion Exercise 152

Addresses for Different Purposes 152

Vocabulary Exercise: Matching 152

Internet Research Exercise 153

Vocabulary: Completion 153

Concept Questions 153

Assigning Addresses 154

Internet Research Exercises 154

Concept Questions 154

Is It on My Network? 155

Binary Matching Exercise 155

Concept Questions 156

Internet Research Exercise 156

Calculating Addresses 156

Concept Questions 156

Multiple-Choice Questions 157

Testing the Network Layer 157

Concept Questions 157

Vocabulary Exercise: Completion 158

Lab 6-1: Ping and Traceroute (6.7.1.1) 159

Task 1: Use the ping Command to Verify Simple TCP/IP Network Connectivity 160

Task 2: Use the tracert Command to Verify TCP/IP Connectivity 164

Task 3: Challenge 166

Task 4: Reflection 168

Task 5: Clean Up 168

Packet Tracer Companion: ping and traceroute (6.7.1.2) 168

Lab 6-2: Examining ICMP Packets (6.7.2.1) 169

Task 1: Understand the Format of ICMP Packets 170

Task 2: Use Wireshark to Capture and Examine ICMP Messages 173

Task 3: Challenge 177

Task 4: Reflection 177

Task 5: Clean Up 177

Packet Tracer Companion: Examining ICMP Packets (6.7.2.2) 177

Activity 6-1: IPv4 Address Subnetting, Part 1 (6.7.3.1) 178

Task 1: For a Given IP Address, Determine Network Information 178

Task 2: Challenge 180

Task 3: Clean Up 182

Activity 6-2: IPv4 Address Subnetting, Part 2 (6.7.4.1) 183

Task 1: For a Given IP Address and Subnet Mask, Determine Subnet

Information 184

Task 2: Challenge 188

Task 3: Clean Up 191

Lab 6-3: Subnet and Router Configuration (6.7.5.1) 192

Task 1: Subnet the Address Space 192

Task 2: Determine Interface Addresses 193

Task 3: Configure the Serial and FastEthernet Addresses 193

Task 4: Verify the Configurations 193

Task 5: Reflection 194

Packet Tracer Companion: Subnet and Router Configuration (6.7.5.2) 194

Skills Integration Challenge: Planning Subnets and Configuring IP Addresses (6.8.1.3) 194

Task 1: IP Subnet Planning 195

Task 2: Finish Building the Network in Packet Tracer 196

Task 3: Configure the Network 197

Task 4: Test the Network 197

Task 5: Reflection 197

Chapter 7: OSI Data Link Layer 199

Data Link Layer: Accessing the Media 199

Vocabulary Exercise: Matching 199

Concept Questions 199

Vocabulary Exercise: Completion 200

Media Access Control Techniques 200

Concept Questions 200

Vocabulary Exercise: Completion 201

Media Access Control: Addressing and Framing Data 201

Vocabulary Exercise: Matching 201

Concept Questions 202

Putting It All Together: Follow Data Through an Internetwork 203

Vocabulary Exercise: Completion 203

Lab 7-1: Frame Examination (7.5.2.1) 205

Task 1: Explain the Header Fields in an Ethernet II Frame 206

Task 2: Use Wireshark to Capture and Analyze Ethernet II Frames 209

Task 3: Challenge 212

Task 4: Reflection 212

Task 5: Clean Up 213

Skills Integration Challenge: Data Link Layer Issues (7.6.1.3) 213

Task 1: IP Subnet Planning 214

Task 2: Finish Building the Network in Packet Tracer, Attending to Some Layer 2 Issues 215

Task 3: Configure the Network 215

Task 4: Test the Network 216

Task 5: Reflection 216

Chapter 8: OSI Physical Layer 217

The Physical Layer: Communication Signals 217

Vocabulary Exercise: Completion 217

Concept Questions 217

Physical Signaling and Encoding: Representing Bits 218

Concept Questions 218

Vocabulary Exercise: Completion 218

Vocabulary Exercise: Matching 218

Physical Media: Connecting Communication 219

Concept Questions 219

Vocabulary Exercise: Matching 219

Lab 8-1: Media Connectors Lab Activity (Lab 8.4.1.1) 220

Task 1: Become Familiar with the Most Common Functions of a Cable Tester 221

Task 2: Test Different Cables for Type and Wiring Problems 223

Task 3: Perform Initial Configuration of the Fluke LinkRunner 224

Task 4: Verify Cable Length 226

Task 5: Reflection 226

Task 6: Challenge 226

Task 7: Clean Up 226

Skills Integration Challenge: Connecting Devices and Exploring the Physical View (8.5.1.3) 227

Task 1: Connect the Devices in the Standard Lab Setup 228

Task 2: View the Standard Lab Setup in the Physical Workspace 228

Chapter 9: Ethernet 231

Overview of Ethernet 231

Vocabulary Exercise: Matching 231

Concept Questions 232

Ethernet: Communication Through the LAN 232

Vocabulary Exercise: Matching 232

Concept Questions 233

The Ethernet Frame 234

Vocabulary Exercise: Matching 234

Multiple-Choice Questions 234

Concept Questions 235

Ethernet Media Access Control 236

Vocabulary Exercise: Completion 236

Concept Questions 236

Ethernet Physical Layer 237

Vocabulary Exercise: Completion 237

Hubs and Switches 238

Vocabulary Exercise: Matching 238

Vocabulary Exercise: Completion 238

Concept Question 238

Address Resolution Protocol (ARP) 239

Multiple-Choice Questions 239

Lab 9-1: Address Resolution Protocol (9.8.1.1) 241

Task 1: Use the Windows arp Command 242

Task 2: Use Wireshark to Examine ARP Exchanges 246

Task 3: Reflection 248

Task 4: Challenge 248

Task 5: Clean Up 248

Packet Tracer Companion: Address Resolution Protocol (9.8.1.2) 249

Lab 9-2: Cisco Switch MAC Table Examination (9.8.2.1) 249

Task 1: Use the Telnet Protocol to Log in to a Cisco Switch 251

Task 2: Use the Cisco IOS show mac-address-table Command to Examine MAC Addresses and Port Associations 251

Task 3: Challenge 253

Task 4: Reflection 253

Task 5: Clean Up 253

Packet Tracer Companion: Cisco Switch MAC Table Examination (9.8.2.2) 253

Lab 9-3: Intermediary Device as an End Device (9.8.3.1) 253

Task 1: Use Wireshark to Capture and Analyze Frames Originating from Network Nodes 255

Task 2: Examine the Origination of Frames in a Small Network 256

Task 3: Reflection 258

Task 4: Challenge 259

Task 5: Clean Up 259

Packet Tracer Companion: An Intermediary Device as an End Device (9.8.3.2) 259

Skills Integration Challenge: Switched Ethernet (9.9.1.3) 259

Task 1: IP Subnet Planning 260

Task 2: Repair Problems with the Ethernet Switched LAN 261

Task 3: Test the Network 261

Task 4: Reflection 261

Chapter 10: Planning and Cabling Networks 263

LANs: Making the Physical Connection 263

Concept Questions 263

Multiple-Choice Questions 264

Vocabulary Exercise: Completion 264

Device Interconnections 264

Concept Questions 264

Vocabulary Exercise: Completion 265

Developing an Addressing Scheme 266

Concept Questions 266

Vocabulary Exercise: Completion 266

Multiple-Choice Questions 266

Calculating the Subnets 267

Concept Questions 267

Device Interconnections 268

Concept Question 268

Multiple-Choice Questions 268

Lab 10-1: How Many Networks? (10.3.2.2) 269

Task 1: Determine the Number of Subnets in Topology Diagram A 269

Task 2: Record Subnet Information 270

Task 3: Determine the Number of Subnets in Topology Diagram B 270

Task 4: Record Subnet Information 271

Task 5: Determine the Number of Subnets in Topology Diagram C 271

Task 6: Record Subnet Information 272

Task 7: Determine the Number of Subnets in Topology Diagram D 272

Task 8: Record Subnet Information 273

Task 9: Reflection 273

Lab 10-2: Creating a Small Lab Topology (10.6.1.1) 274

Task 1: Design the Logical Network 275

Task 2: Configure the Physical Lab Topology 277

Task 3: Configure the Logical Topology 277

Task 4: Verify Network Connectivity 279

Task 5: Reflection 280

Task 6: Challenge 280

Task 7: Clean Up 280

Packet Tracer Companion: Creating a Small Topology (10.6.1.2) 280

Lab 10-3: Establishing a Console Session with HyperTerminal (10.6.2.1) 281

Task 1: Connect a Router and Computer with a Console Cable 282

Task 2: Configure HyperTerminal to Establish a Console Session with a Cisco IOS Router 282

Task 3: Configure HyperTerminal to Establish a Console Session with a Cisco IOS Switch 284

Task 3: Reflection 286

Task 4: Challenge 286

Task 5: Clean Up 286

Lab 10-3 (Alternative): Establishing a Console Session with TeraTerm 287

Task 1: Connect a Router and Computer with a Console Cable 287

Task 2: Configure TeraTerm Web to Establish a Console Session with the Router 288

Task 3: Reflection 288

Task 4: Challenge 289

Task 5: Clean Up 289

Packet Tracer Companion: Establishing a Console Session with PT Terminal (10.6.2.2) 289

Lab 10-4: Establishing a Console Session with Minicom (10.6.3.1) 290

Task 1: Connect a Router and Computer with a Console Cable 290

Task 2: Configure Minicom to Establish a Console Session with the Router 291

Task 3: Perform Basic Commands 292

Task 4: Reflection 292

Task 5: Clean Up 293

Skills and Integration Challenge: Planning and Cabling Networks (10.7.1.3) 293

Task 1: Build the Network Topology 294

Task 2: Create and Assign an Addressing Scheme 294

Task 3: Interface Configuration 295

Task 4: Testing Connectivity 295

Chapter 11: Configuring and Testing Your Network 297

Configuring Cisco Devices: IOS Basics 297

Concept Questions 297

Vocabulary Exercise: Matching 298

Cisco IOS Command Exercises 298

Test Your Knowledge 299

Applying a Basic Configuration Using Cisco IOS 299

Concept Questions 299

Multiple-Choice Questions 300

Vocabulary Exercise: Completion 301

Verifying Connectivity 301

Test Your Knowledge 301

Concept Question 301

Lab 11-1: Network Latency Documentation with ping (11.4.3.3) 302

Task 1: Use the ping Command to Document Network Latency 303

Task 2: Compute Various Statistics on the Output of a ping Capture 304

Task 3: Measure Delay Effects from Larger Datagrams 306

Task 4: Reflection 308

Task 5: Challenge 309

Lab 11-2: Basic Cisco Device Configuration (11.5.1.1) 310

Task 1: Configure Cisco Router Global Configuration Settings 312

Task 2: Configure Cisco Router Password Access 315

Task 3: Configure Cisco Router Interfaces 317

Task 4: Save the Router Configuration Files 319

Task 5: Configure a Cisco Switch 320

Task 6: Reflection 323

Task 7: Challenge 324

Task 8: Clean Up 325

Packet Tracer Companion: Basic Cisco Device Configuration (11.5.1.2) 326

Lab 11-3: Managing Device Configuration (11.5.2.1) 327

Task 1: Configure Network Connectivity 328

Task 2: Use TFTP to Save and Restore a Cisco IOS Configuration 329

Task 3: Reflection 333

Task 4: Challenge 333

Task 5: Clean Up 335

Packet Tracer Companion: Managing Device Configuration (11.5.2.2) 335

Lab 11-4: Configure Host Computers for IP Networking (11.5.3.1) 336

Task 1: Design the Logical Lab Topology 337

Task 2: Configure the Physical Lab Topology 338

Task 3: Configure the Logical Topology 338

Task 4: Verify Network Connectivity 340

Task 5: Reflection 341

Task 6: Challenge 341

Task 7: Clean Up 341

Lab 11-5: Network Testing (11.5.4.1) 342

Task 1: Design the Logical Lab Topology 343

Task 2: Configure the Physical Lab Topology 345

Task 3: Configure the Logical Topology 345

Task 4: Verify Network Connectivity 349

Task 5: Reflection 350

Task 6: Challenge 350

Task 7: Clean Up 351

Lab 11-6: Network Documentation with Utility Commands (11.5.5.1) 352

Task 1: Design the Logical Lab Topology 353

Task 2: Configure the Physical Lab Topology 354

Task 3: Configure the Logical Topology 354

Task 4: Verify Network Connectivity 356

Task 5: Document the Network 357

Task 6: Reflection 358

Task 7: Challenge 358

Task 8: Clean Up 359

Lab 11-7: Case Study: Datagram Analysis with Wireshark (11.5.6.1) 359

Task 1: Prepare the Lab 361

Task 2: Review the Process of Data Flowing Through the Network 361

Task 3: Analyze Captured Packets 363

Task 4: Complete the Final Analysis 365

Task 5: Conclusion 367

Task 6: Summary 367

Skills Integration Challenge: Configuring and Analyzing Networks (11.6.1.3) 367

Task 1: Plan 368

Task 2: Build and Configure the Network 369

Task 3: Test and Analyze 370

Task 4: Reflection 370

See also: The Great Physicians RX for Diabetes or Edgar Cayce Guide to Gemstones Minerals Metals and More

Using Microsoft Office Access 2007 (Special Edition)

Author: Roger Jennings

This book offers you comprehensive, information on using the new version of Access. Not only updated for the latest version, new chapters have been added on application automation with Access macros and collaboration with Microsoft SharePoint Team Server, both of which are hot topics.  All chapters are updated for the transition from Jet to the new Access database engine. Detailed, step-by-step instructions with icons guide you through Access through table design, data addition, importing data from external sources, query design and execution, and designing data entry forms and printed reports.



 


FM


Introduction


I Getting Acquainted with Access 2007


1 Access 2007 for Access 200x Users: What’s New


2 Building Simple Tracking Applications


3 Navigating the New Access User Interface


II Learning the Fundamentals of Access


Databases


4 Exploring Relational Database Theory and Practice


5 Working with Access Databases and Tables


6 Entering, Editing, and Validating Access Table Data


7 Sorting, Finding, and Filtering Data


8 Linking, Importing, and Exporting Data


III Transforming Data with Queries and


PivotTables


9 Designing Queries for Access Databases


10 Understanding Access Operators and Expressions


11 Creating Multitable and Crosstab Queries


12 Working with PivotTable and PivotChart Views


13 Creating and Updating Access Tables with Action


Queries


IV Designing Forms and Reports


14 Creating and Using BasicAccess Forms


15 Designing Custom Multitable Forms


16 Working with Simple Reports and Mailing Labels


17 Preparing Advanced Reports


18 Adding Graphs, PivotCharts, and PivotTables


V Moving to Networked Multiuser Applications


19 Linking Access Front Ends to Access and


Client/Server Tables


20 Exploring Access Data Projects and SQL


Server 2005


21 Moving from Access Queries to Transact-SQL


22 Upsizing Access Applications to Access Data


Projects


VI Collaborating with Access Data


23 Importing and Exporting Web Pages


24 Integrating with XML and InfoPath 2007


25 Collaborating with Windows SharePoint Services


VII Programming and Converting Access


Applications


26 Automating Access Applications with Macros 2007


27 Learning Visual Basic for Applications


28 Handling Events with VBA and Macros


29 Programming Combo and List Boxes


30 Understanding Data Access Objects, OLE DB,


and ADO


31 Upgrading 200X Applications to Access 2007


VIII Appendix


A Glossary


Index




CorelDRAW X4 or Planet Google

CorelDRAW X4: The Official Guide

Author: Gary David Bouton

The Only Corel-Authorized Guide to CorelDRAW X4


Create fine art and commercial graphics with one powerful tool! CorelDRAW X4: The Official Guide shows you how to get a visual message across with impact and style; edit photos; build captivating layouts; and compose scenes in a clean, attention-getting style. Learn how to illustrate like the pros, justify and flow text around shapes, and truly understand digital color. You'll also discover how to create 3D objects, apply special effects, and integrate different media to build outstanding graphics. Packed with expert tips and techniques for creating professional-level art, this is your one-stop CorelDRAW X4 resource.

  • Create drawings that mimic traditional oils and acrylics using Artistic Media, Smudge, and Roughen brushes
  • Lay out complete page designs with layers, multi-page options, and preset page and label templates
  • Import and format text, flow text around illustrations, and add drop caps
  • Use CorelDRAW as a desktop publishing program
  • Import and edit digital photos, including camera RAW files, and incorporate them into your designs
  • Add special effects to your illustrations including dynamic lens effects and transparency
  • Create 3D objects with the Extrude tool

Includes an all-new 8-page full-color section


 


Gary David Bouton has used CorelDRAW professionally for more than 15 years and is the author of five books covering previous versions. He was a 1992 finalist in the CorelDRAW World Design Contest. A former advertising agency art director, Gary has received four international awards in design and desktoppublishing and has written several guides on digital graphics covering the fields of photography, special effects, video editing, and 3D modeling.



Table of Contents:

Pt. I CorelDRAW X4 Quick Start Guide

1 What's New in CorelDRAW X4? 3

2 Exploring Your Workspace 17

3 Examining the Palettes, Cruising the Menus 37

4 The X4 Test Drive 71

Pt. II Getting Started with CorelDRAW X4

5 Working with Single- and Multi-Page Documents 97

6 Measuring and Drawing Helpers 117

7 Views, Zooming, Navigating Your Work 149

8 Moving, Scaling, Rotating: Basic Transformations 167

Pt. III Working with Object Tools

9 Creating Basic Shapes 191

10 Using the Pen Tools 217

11 Editing Objects 251

12 Arranging and Organizing Objects 275

Pt. IV Working with Text

13 Typography Rules and Conventions 321

14 Working with Text 345

15 Creating Your Own Font 381

16 Getting Your Words Perfect 407

Pt. V Attributes for Objects and Lines

17 Filling Objects 437

18 Outline Attributes 471

19 Digital Color Theory Put to Practice 491

Pt. VI Creating Special Effects

20 Envelope and Distortion Effects 525

21 Blends and Contours 551

22 Lens Effects and Transparency 589

23 Embellishments: Bevels, PowerClips, and Shadows 623

Pt. VII Creating the Illusion of 3D Objects

24 Working with Perspective 653

25 Extruding Objects 667

Pt. VIII Thinking Outside the (Tool)Box

26 Bitmap Boot Camp: Working with Photographs 697

27 Image-ination: Advanced Photography Techniques 723

28 Printing: Professional Output 753

29 Basic HTML Page Layout and Publishing 795

30 Automating Tasks and Visual Basic for Applications 827

Appendix: Shortcut Keys 855

Index 865

Read also Lovers Massage Kit or Reiki for Dummies

Planet Google: One Company's Audacious Plan to Organize Everything We Know

Author: Randall Stross

Based on unprecedented access he received to the highly secretive "Googleplex," acclaimed New York Times columnist Randall Stross takes readers deep inside Google, the most important, most innovative, and most ambitious company of the Internet Age. His revelations demystify the strategy behind the company's recent flurry of bold moves, all driven by the pursuit of a business plan unlike any other: to become the indispensable gatekeeper of all the world's information, the one-stop destination for all our information needs. Will Google succeed? And what are the implications of a single company commanding so much information and knowing so much about us?

As ambitious as Google's goal is, with 68 percent of all Web searches (and growing), profits that are the envy of the business world, and a surplus of talent, the company is, Stross shows, well along the way to fulfilling its ambition, becoming as dominant a force on the Web as Microsoft became on the PC. Google isn't just a superior search service anymore. In recent years it has launched a dizzying array of new services and advanced into whole new businesses, from the introductions of its controversial Book Search and the irresistible Google Earth, to bidding for a slice of the wireless-phone spectrum and nonchalantly purchasing YouTube for $1.65 billion.

Google has also taken direct aim at Microsoft's core business, offering free e-mail and software from word processing to spreadsheets and calendars, pushing a transformative -- and highly disruptive -- concept known as "cloud computing." According to this plan, users will increasingly store all of their data on Google's massive servers -- a network of a million computers that amounts to the world's largest supercomputer, with unlimited capacity to house all the information Google seeks.

The more offerings Google adds, and the more ubiquitous a presence it becomes, the more dependent its users become on its services and the more information they contribute to its uniquely comprehensive collection of data. Will Google stay true to its famous "Don't Be Evil" mantra, using its power in its customers' best interests?

Stross's access to those who have spearheaded so many of Google's new initiatives, his penetrating research into the company's strategy, and his gift for lively storytelling produce an entertaining, deeply informed, and provocative examination of the company's audacious vision for the future and the consequences not only for the business world, but for our culture at large.

Publishers Weekly

Starred Review.

In this spellbinding behind-the-scenes look at Google, New York Times columnist Stross (The Microsoft Way) provides an intimate portrait of the company's massively ambitious aim to "organize the world's information." Drawing on extensive interviews with top management and the author's astonishingly open access to the famed Googleplex, Stross leads readers through Google's evolution from its humble beginnings as the decidedly nonbusiness-oriented brainchild of Stanford Ph.D. students Sergey Brin and Larry Page, through the company's early growing pains and multiple acquisitions, on to its current position as global digital behemoth. Tech lovers will devour the pages of discussion about the Algorithm; business folk will enjoy the accounts of how company after company, including Microsoft and Yahoo, underestimated Google's technology, advertising model and ability to solve problems like scanning library collections; and general readers will find the sheer scale and scope of Google's progress in just a decade astounding. The unfolding narrative of Google's journey reads like a suspense novel. Brin, Page and CEO Eric Schmidt battle competitors and struggle to emerge victorious in their quest to index all the information in the world.

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

Caroline Geck - Library Journal

Stross ("Digital Domain" columnist, New York Times; The Wizard of Menlo Park: How Thomas Alva Edison Invented the Modern World) here gives us an outstanding business history of Google from its humble beginnings through the dot-com era to current times. Although the term Google often elicits good vibes from individuals of all ages, genders, and lifestyles worldwide, Stross shows how Google's current goals are not entirely altruistic. In fact, Google is a formidable business enterprise that uses its vast advertising revenues to achieve market share and to attain advantage over competitors, such as Facebook, Yahoo!, and Microsoft. Google's underlying strength lies in the proprietary software algorithm behind its search engine that becomes smarter when users click to web page results. Google is venturing in many new directions to accomplish the founders' goal of organizing the planet's information, but its initiatives are usually hit or miss, and its current emphasis is on automated processes that are easily "scalable" rather than investments that rely on human capital. Stross explains all of this in a balanced portrait, including criticisms concerning copyright, privacy, and other ethical issues. Therefore, his book is recommended for all business collections, both public and academic.

Kirkus Reviews

Yes, the Googleplex is trying to take over the world, but in the end this vaunted company is just as fallible as the others. In his just-the-facts account, New York Times columnist Stross (Business/San Jose State Univ.; The Wizard of Menlo Park: How Thomas Alva Edison Invented the Modern World, 2007, etc.) assumes a judicious tone, avoiding the common extremes of either enthusing with childlike mania about the wonders of Google and its products, or expressing wild-eyed fear of its octopus-like reach in information gathering. This considered approach, combined with the author's relatively dry writing style, doesn't make for thrilling reading. The lack of any evident overarching thesis may also bother some readers, though perhaps not those whose knowledge of the organization doesn't extend much beyond the Web page they access daily. Stross paints a credible portrait of a company that, at least for a time, seemed poised to be the left-field candidate to supplant Microsoft as the most important technology purveyor in the world. The author comes at his subject elliptically, in chapters gathered thematically instead of chronologically, to discuss Google's brilliantly simple approach to its mammoth needs for storage capacity (lots of cheap servers networked together by themselves instead of the more expensive industry standard servers) or the paradigm-changing nature of its search software (known within the company simply as "The Algorithm"). Stross earns points by not fawning over the cuter aspects of Google culture that usually entrance journalists. Also, instead of attacking it for attempting world domination, he picks apart such missteps as the problem-plagued book-scanning program and earlymistakes with Gmail. In the end, the author suggests, the vaunted wizards of information could turn out to just be the next Microsoft. Occasionally pedestrian but always interesting take on the organization that simply wants to organize the world's information . . . all of it.



Saturday, December 27, 2008

Beginning SharePoint 2007 or Creating Motion Graphics with After Effects

Beginning SharePoint 2007: Building Team Solutions with MOSS 2007

Author: Amanda Murphy

Serving as the premiere handbook of any active or aspiring SharePoint user, this book provides you with detailed descriptions and illustrations of the functionality of SharePoint as well as real-world scenarios. You’ll get coverage of the latest changes and improvements to Microsoft Office SharePoint Server 2007, including new terminology and concepts, content types, new workflow solutions, and content management. Plus, you’ll learn how to create simple business applications using forms and use the Business Data Catalog and Excel Services.



Table of Contents:
Introduction.

Chapter 1: Getting Started with Microsoft Office SharePoint Server.

Introducing Portal Technologies and SharePoint.

Comparing WSS and SharePoint.

SharePoint Components Overview.

Chapter 2: Working with SharePoint Lists.

What Is a List?

Understanding the Standard List Templates.

Working with Lists.

Chapter 3: Working with SharePoint Libraries.

Understanding Libraries and Documents.

Understanding SharePoint Library Templates.

Chapter 4: Managing and Customizing Lists and Libraries.

Creating an Environment that Reflects Your Business.

Best Practices for Building a Dynamic System for Managing Content.

Working with Columns.

Creating and Customizing Views.

Working with Custom Lists and Libraries.

Chapter 5: Working with Workflow.

Types of Workflow Solutions.

Using Workflow Templates.

Custom Workflows with SharePoint Designer.

Chapter 6: Working with Content Types.

Content Types Overview.

Base Content Types.

The Anatomy of a Content Type.

Managing Content Types.

Chapter 7: Working with Web Parts.

The Anatomy of a Web Part Page.

Web Parts Basics.

Using the Various SharePoint Web Parts.

Chapter 8: Working with Sites and Workspaces.

Understanding Sites and Site Collections.

SiteManagement Overview.

Understanding and Working with the SharePoint Site Templates.

Modifying the Look and Feel of a Site.

Chapter 9: User Management, Audiences, and Profiles.

Understanding User Access Management and Personalization.

Managing Access in SharePoint.

Understanding User Profiles.

Working with Audiences.

Chapter 10: Working with Forms Services.

What Is InfoPath?

Creating and Customizing an InfoPath Form.

Using the Design Tasks Pane.

Working with Form Templates.

Chapter 11: Working with Excel Services.

Excel Services Overview.

Data Connections.

Business Scorecards.

Chapter 12: Working with the Business Data Catalog.

Business Data Catalog Overview.

Configuring a BDC Application.

Working with Web Parts and Lists in the BDC.

SharePoint List Integration.

Chapter 13: Getting Started with Web Content Management.

Web Content Management.

Publishing Features Overview.

Working with Variations.

Customizing the Look and Feel of a WCM Site.

Enabling Publishing on a Team Site.

Chapter 14: Working with Search.

Understanding SharePoint Search.

Working with the Search Feature.

Customizing and Managing Search.

Appendix A: Answers to Exercises.

Index.

Books about: The Formula or Dangerous Grains

Creating Motion Graphics with After Effects: Essential and Advanced Techniques

Author: Chris and Trish Meyer

Create compelling motion graphics with real-world production techniques. Learn how the program thinks as award winning artists Trish and Chris Meyer share their workflow processes and techniques. This new edition of 700 + full-color pages is a comprehensive guide--from essentials to advanced techniques--that is packed with professional-level visual examples. The companion DVD is loaded with projects that reinforce important skills you can apply to your work today.
* Two volumes combined into one comprehensive, full-color guide of real-world production techniques
* Updated for After Effects CS3
* A companion DVD packed with project files and bonus materials



Microsoft Windows Server 2003 Inside Out or Clean Code

Microsoft Windows Server 2003 Inside Out

Author: William R Stanek

Take your Windows Server 2003 knowledge to the next level! Designed for Windows system administrators, this definitive resource delivers in-depth information about installing and configuring Windows Server 2003, performing upgrades and migrations, automating deployments, implementing security features, managing software updates and patches, administering users and accounts, managing Active Directory® directory services, and more. With INSIDE OUT, you'll discover the best and fastest ways to perform core administrative tasks, with an award-winning format that makes it easy to find exactly the tips, troubleshooting solutions, and workarounds you need. In addition, the CD-ROM contains an eBook and more than 100 timesaving tools and scripts.



Table of Contents:
Pt. 1Windows Server 2003 overview and planning
Ch. 1Introducing Windows Server 20033
Ch. 2Planning for Windows Server 200331
Pt. 2Windows Server 2003 installation
Ch. 3Preparing for the installation and getting started71
Ch. 4Managing interactive installations93
Ch. 5Managing unattended installations117
Ch. 6Using remote installation services153
Pt. 3Windows Server 2003 upgrades and migrations
Ch. 7Preparing for upgrades and migration213
Ch. 8Upgrading to Windows Server 2003229
Ch. 9Migrating to Windows Server 2003251
Pt. 4Managing Windows Server 2003 systems
Ch. 10Configuring Windows Server 2003285
Ch. 11Windows Server 2003 MMC administration305
Ch. 12Managing Windows Server 2003341
Ch. 13Managing and troubleshooting hardware377
Ch. 14Managing the registry409
Ch. 15Performance monitoring and tuning449
Ch. 16Comprehensive performance analysis and logging485
Pt. 5Managing Windows Server 2003 storage and file systems
Ch. 17Planning for high availability523
Ch. 18Preparing and deploying server clusters537
Ch. 19Storage management587
Ch. 20Managing Windows Server 2003 file systems643
Ch. 21File sharing and security691
Ch. 22Using volume shadow copy727
Ch. 23Using removable media749
Pt. 6Managing Windows Server 2003 networking and print services
Ch. 24Managing TCP/IP networking773
Ch. 25Managing DHCP807
Ch. 26Architecting DNS infrastructure851
Ch. 27Implementing and managing DNS873
Ch. 28Implementing and maintaining WINS927
Ch. 29Installing and maintaining print services945
Ch. 30Using remote desktop for administration1029
Ch. 31Deploying terminal services1035
Pt. 7Managing active directory and security
Ch. 32Active directory architecture1085
Ch. 33Designing and managing the domain environment1105
Ch. 34Organizing active directory1149
Ch. 35Configuring active directory sites and replication1167
Ch. 36Implementing active directory1197
Ch. 37Managing users, groups, and computers1227
Ch. 38Managing group policy1281
Ch. 39Active directory site administration1327
Pt. 8Windows Server 2003 disaster planning and recovery
Ch. 40Disaster planning1349
Ch. 41Backup and recovery1365

New interesting textbook: Ultimate Sacrifice or Forgotten Continent

Clean Code: A Handbook of Agile Software Craftsmanship (Robert C. Martin Series)

Author: Robert C Martin

Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.

Noted software expert Robert C. Martin, presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin, who has helped bring agile principles from a practitioner’s point of view to tens of thousands of programmers, has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of software craftsman, and make you a better programmer—but only if you work at it.

What kind of work will you be doing? You’ll be reading code—lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly you will be challenged to reassess your professional values and your commitment to your craft.  

Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code—of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think whenwe write, read, and clean code.
 
Readers will come away from this book understanding

  • How to tell the difference between good and bad code
  • How to write good code and how to transform bad code into good code
  • How to create good names, good functions, good objects, and good classes
  • How to format code for maximum readability
  • How to implement complete error handling without obscuring code logic
  • How to unit test and practice test-driven development
  • What “smells” and heuristics can help you identify bad code
This book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.
 



Friday, December 26, 2008

Anyone You Want Me to Be or Adobe Flash CS3 Professional

Anyone You Want Me to Be: A True Story of Sex and Death on the Internet

Author: John Douglas

and/or stickers showing their discounted price. More about bargain books

Table of Contents:
Introductionvii
Prefacexi
Hard Choices & Missed Opportunities1
One Man's Struggle33
A Most Seductive Web81
The Killing Fields121
Fighting Back223
Waiting Him Out235
Barrels of Evidence255
Epilogue285
Appendix A287
Appendix B289
Acknowledgments293
Index295

Go to: Extraordinary Meals from Ordinary Ingredients or Egg

Adobe Flash CS3 Professional (Hands-On Training Series)

Author: Todd Perkins

Adobe Flash CS3 Professional Hands-On Training is the latest, updated version of the highly acclaimed publication from the leaders in training at lynda.com. In this book, readers will find carefully developed lessons and exercises that teach readers to create interactive Web sites and rich media, with the latest version of the Flash authoring tool. Given the extensive changes to the Flash interface and function, the step-by-step approach is much needed to help present things to a beginner in a very clear, easy-to-follow way. In it, they'll learn how to use the full set of creative drawing, animation, and interactive tools including drawing and color tools, animation basics, symbols and instances, motion, bitmaps, buttons, movie clips, sound, components and forms, and video.

Not only that but readers will learn how to use the new powerful integration features with Photoshop and Illustrator and discover new Shape Primitives (expanding your ability to use and manipulate shapes), a new Pen tool that functions like that found in Illustrator, a new ability to convert animations to ActionScript 3, a brand new unified interface matching that of others in the Creative Suite, and much more. Accompanied by a CD-ROM loaded with classroom-proven exercises and QuickTime training videos, this book ensures ensures readers will master the key features of Adobe Flash CS3 in no time.



Tuesday, December 23, 2008

MCSA MCSE Self Paced Training Kit or The Lego Mindstorms NXT Idea Book

MCSA/MCSE Self-Paced Training Kit (Exam 70-270): Installing, Configuring, and Administering Microsoft Windows XP Professional, Second Edition

Author: Walter J Glenn

Ace your preparation for the skills measured by MCP Exam 70-270 - and on the job - with this official Microsoft study guide, now fully updated for Windows XP Service Pack 2 with Advanced Security Technologies plus other key topics. Work at your own pace through a system of lessons, hands-on exercises, troubleshooting labs, and review questions.



Table of Contents:
1Introduction to Windows XP Professional
2Installing Windows XP Professional
3Deploying Windows XP Professional
4Modifying and troubleshooting the startup process
5Configuring Windows XP Professional
6Installing, managing, and troubleshooting hardware devices and drivers
7Setting up and managing user accounts
8Securing resources with NTFS permissions
9Administering shared folders
10Managing data storage
11Setting up, configuring, and troubleshooting printers
12Managing printers and documents
13Supporting TCP/IP
14Overview of active directory service
15Configuring network and Internet connections
16Configuring security settings and Internet options
17Monitoring and managing shared folders by using computer management
18Using Windows XP tools
19Monitoring and optimizing system performance
20Backing up and restoring data
21Installing Windows XP Professional
22Implementing and conducting administration of resources
23Implementing, managing, monitoring, and troubleshooting hardware devices and drivers
24Monitoring and optimizing system performance and reliability
25Configuring and troubleshooting the desktop environment
26Implementing, managing, and troubleshooting network protocols and services
27Configuring, managing, and troubleshooting security

Look this: Complete Quick and Hearty Diabetic Cookbook or 24 Hour Pharmacist

The Lego Mindstorms NXT Idea Book: Design, Invent, and Build

Author: Martijn Boogaarts

If you're serious about having fun with LEGO robotics, you've come to the right place. The team behind The NXT STEP blog-the authoritative online source for MINDSTORMS NXT information and advice-has packaged its considerable skills and experience in this book. Inside, you'll find some of the team's best ideas for creating cool and sophisticated models, including instructions for eight robots you can build yourself.

Follow along with the MINDSTORMS NXT experts as they explain the fundamentals of programming and design, accompanied by CAD-style drawings and an abundance of screenshots that make it easy for you to master the MINDSTORMS NXT system. You'll get an overview of the NXT parts (beams, sensors, axles, gears, and so on) and clear instructions for combining them to build and program working robots. The LEGO MINDSTORMS NXT Idea Book delves into the complexities of the NXT programming language (NXT-G) and offers tips for designing and programming robots, using Bluetooth, creating an NXT remote control, troubleshooting, and much more.

Here are just a few of the robots you'll learn to build in The LEGO MINDSTORMS NXT Idea Book:

• RaSPy, a robot that plays Rock, Scissors, Paper
• 3D PhotoBot, a robot that will help you take photographs that can be converted into 3D images
• Slot Machine, complete with flashing lights and a lever
• ScanBot, a robot that scans black-and-white pictures and displays the images on the NXT's LCD
• Beach Buggy Chair, a roving, rambling robot
• CraneBot, a crane-like grabbing robot

LEGO fans of all ages will find this book to be an ideal jumping-off point for doing more withMINDSTORMS NXT. The only ingredient you need to add is your imagination!



QuickBooks 2009 For Dummies or Web Design For Dummies

QuickBooks 2009 For Dummies

Author: Stephen L Nelson



  • What the book covers: the key features of QuickBooks including getting started, creating invoices and credit memos, recording a sales receipt, recording and paying bills, setting up inventory items, tracking business credit cards, printing checks, processing payroll and preparing payroll tax returns, building a budget, going online with QuickBooks, balancing accounts, generating financial reports, job estimating, billing, and tracking, simplifying tax return preparation, backing up data, and more.
  • Updated coverage of the new version: Revised throughout to cover the latest updates and enhancements made to QuickBooks.
  • Series features: Information presented in the straightforward but fun language that has defined the Dummies series for more than fifteen years.



Read also A Guide to Managing and Maintaining Your PC Sixth Edition Comprehensive or Windows Vista Plain Simple

Web Design For Dummies

Author: Lisa Lopuck

How many times have you visited a Web site and thought that you could do a better job if only you had the knowledge and skills?   Or perhaps you have a great idea for a Web site but don’t know how to get started? What was once exclusively a task for professionals, Web designing, has become more accessible to amateurs, thanks to loads of handy software. With Web Design For Dummies, you will be able to design your own Web site like a pro.

Web design requires many programs to make a Website attractive and fun, including:



• Using Web editors like Dreamweaver

• Image editing tools like Photoshop elements

• Drawing utensils like Illustrator

• Background markup and scripting languages like HTML and CSS



This fun guide covers all of the topics that every aspiring Web designer should know.   This book offers advice on:



• Designing for your audience

• Building a solid framework for easy navigation

• Creating appealing graphics that work with the site

• Choosing the proper type and colors

• Tweaking the HTML to make everything work correctly

• Applying next-step technologies including JavaScript

• Parlaying your skills into paid work



With expert guidance from Lisa Lopuck, a pioneer in interactive media design and the Senior Producer at Disney, you will be creating superb Web pages that will charm and impress all of your visitors!



Table of Contents:
Ch. 1So you want to be a Web designer?9
Ch. 2From concept to execution19
Ch. 3Designing the right site for the right crowd37
Ch. 4Organizing and navigating Web content55
Ch. 5Web user interface design73
Ch. 6User testing : lab coats not required91
Ch. 7Web graphic design 101109
Ch. 8Letter-perfect type design125
Ch. 9Color on the Web145
Ch. 10Building Web graphics from the ground up161
Ch. 11Presenting your design masterpiece181
Ch. 12Polishing pixels to perfection : graphic production197
Ch. 13Surveying the HTML landscape223
Ch. 14Controlling page layout241
Ch. 15Web sites on steroids259
Ch. 16Ten tips for managing your Web design business271
Ch. 17Ten information and interaction design tips285
Ch. 18Ten things that can go wrong293

Sunday, December 21, 2008

The Ultimate History of Video Games or Windows Vista Inside Out Deluxe Edition

The Ultimate History of Video Games: From Pong to Pokemon and Beyond...The Story Behind the Craze that Touched Our Lives and Changed the World

Author: Steven L Kent

Inside the Games You Grew Up with but Never Forgot
With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.
This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:
·The video game that saved Nintendo from bankruptcy
·The serendipitous story of Pac-Man's design
·The misstep that helped topple Atari's $2 billion-a-year empire
·The coin shortage caused by Space Invaders
·The fascinating reasons behind the rise, fall, and rebirth of Sega
·And much more!
Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick.

Publishers Weekly

In this rollicking, mammoth history of video games from pinball to Pong to Playstation II Kent, a technology journalist and self-professed video game addict, covers almost every conceivable aspect of the industry, from the technological leaps that made the games possible to the corporate power struggles that won (and lost) billions of dollars. Anecdotes are legion. Readers learn that early Atari, for example, had the corporate climate of a dot-com startup, with rampant drug use and meetings staged in outdoor hot tubs. The original name for Pac-Man turns out to be Puck-Man; its creators changed the name after worrying that vandals in arcades would replace the P with an F. In 1978, there were so many people playing Space Invaders in Japan that the game caused a national coin shortage. Kent meticulously documents the rise of home video games and the console wars of the past decade, when Sega, Nintendo, Sony and others raced to produce the fastest, most powerful game system. Also addressed is the public backlash of the '80s, when video games were thought to distract students from homework, and the '90s, when Doom and other violent games were linked to the massacre at Columbine High School. Along the way, Kent interviews virtually every key player in the industry. At times, Kent's comprehensiveness is exhausting 500-plus pages on video games may be a bit much, even for their most ardent admirers. But most often Kent's infectious enthusiasm is enough to carry the reader along. Equal parts oral history, engineering study, business memoir, game catalogue and Gen-X nostalgia trip, Kent's book is a loving tribute to one of the most dynamic (and profitable) industries in the world today. (Oct.)Copyright 2001 Cahners Business Information.

Library Journal

Burnham's Supercade is bursting with illustrations of video game graphics, logos, artwork, and promotional images. With as much emphasis on illustrations as on text, this book might be as close visually to an electronic-game experience as one can get in print. Burnham, a contributing editor to Wired magazine, writes in a more casual voice and has incorporated short chapters by some guest authors, including Kent; the index and bibliography are welcome additions. These books nicely complement each other, though Kent's may appeal more to historians with its comprehensive coverage and Burnham's to nostalgic gamers with its eye-popping graphics. As works that cover an important facet of our popular culture, both titles are strong candidates for both public and academic libraries. Joe J. Accardi, William Rainey Harper Coll. Lib., Palatine, IL Copyright 2001 Cahners Business Information.



Windows Vista Inside Out Deluxe Edition

Author: Ed Bott

Learn how to conquer Windows Vista-from the inside out! Written by the authors of the immensely popular Windows Vista Inside Out, this deluxe edition packs even more advanced information, hundreds of timesaving solutions, troubleshooting tips, and workarounds-all in concise, fast-answer format. You get 300+ new pages in this comprehensive reference that delivers the up-to-date answers you need to work with Windows Vista. New topics covered in this edition help you zero in on advanced networking, security, and corporate deployment issues as well as advanced features such as speech recognition, Tablet PC support, and Windows Vista certification. You'll also discover how to use new features in Windows Mediar Player and Microsoftr Internet Explorerr 7. Plus, you'll get tools, eBooks, and more on the companion CD. With INSIDE OUT, you get all muscle and no fluff!
Key Book Benefits:
• Includes a new coverage of advanced topics-advanced networking, security, corporate deployment issues and high-end features
• Award-winning INSIDE OUT format makes hundreds of tips, tricks, and workarounds easy to find and easy to use
• Drills into features and functions in Windows Vista, delivering comprehensive detail-but no fluff-in a single volume
• Includes a companion CD with tools, eBooks, and more